Founding my town

Your town carries your claims, your bank and your progress. You have one even if you play alone. The central menu opens with /ville, and /team and /equipe open the same one. Watch out for the detailed commands though: they are all written with /team, except creating a town, which accepts both.

Creating, inviting, leaving

  • /ville create followed by a name founds your town.
  • /team add followed by a username invites someone. They answer with /team accept or /team deny.
  • /team list shows the towns that are recruiting, and lets you apply.
  • /team leave takes you out of yours. The leader can dissolve it with /team disband.
  • /team kick throws a member out, /team rename changes the name, and /team setowner hands your leader spot to someone else.

One town per player, one leader per town, and there is no alliance between towns.

Who can do what in your town, and who to give which role to:

The shared bank

The bank pays for your town's levels, and it is the one that pays Monday's rent. It opens with /banque, or from /ville.

Every member can put money in. To take money out, you have to be Leader or Officer. So only put in what you are happy to leave to your town.

Once your town goes past 24 claims, always keep enough to pay Monday's rent. The Monday's rent page explains it all, and there is nothing to fear below 25 claims.

Levelling up, the engine of the game

Your town's level unlocks absolutely everything: the claims, the member slots, the teleport points, and even the number of hoppers you are allowed to place.

To go up, you need two things.

Money in the bank first. The price goes up by around 16% per level, which climbs very fast:

  • Level 1: 5,000$
  • Level 5: 9,100$
  • Level 10: 19,000$
  • Level 25: 180,000$
  • Level 40: 1,600,000$
  • Level 50: 7,200,000$
  • Level 100: 12 billion

Reaching Level 40 comes to 11,703,400$ in total, all levels added up. The first ten together cost 106,600$: the start is very affordable, it is what comes next that calls for a real economy.

Town value next, and from Level 5 on. Value is a stock of resources you put in with /value: every item you put in is worth points. Level 5 asks for 10, Level 25 asks for 2,000, Level 50 asks for 70,000.

Upgrades are taken in /amelioration.

Prestige and level are the same thing

You will see both words in the game, and they mean exactly the same thing: your town's level. /prestige and /amelioration open the same menu anyway. There are not two systems to climb, there is only one, from Level 1 to Level 100.

Your town's arrival point

/team sethome sets the point where members arrive, /team home teleports you there, /team delhome deletes it.

You can let other players in, or keep your town closed:

Continue with: Growing my town

Further reading: