Storing, dropping, building
Once your base is set up, there are three everyday moves left to know.
Storing your things safely
/pv opens your private chests. They follow you everywhere and nobody can go through them, but they close during the thirty seconds of combat. You have one from the first day, without paying anything, and it holds 54 slots, the size of a large chest. There are five in total: the second comes with Premium, the last three with Premium+. You do not buy them one by one, they come with the rank. You cannot store a shulker box in there, that chest you carry around, nor a pouch, that little bag that holds several items in a single slot: they already contain items. Store your things one at a time.
Dropping what you no longer want, cleanly
/poubelle opens a window where you throw things away for good. It is cleaner than leaving items lying on the ground, which disappear on their own after a while.
Your workstations, you place them
The crafting table, the furnace, the anvil, the grindstone, the loom, the stonecutter and the smithing table are placed and broken like in normal Minecraft. Nothing is closed off to you. Place them once at home and you never think about it again. Opening them with a command, without placing them, is one of the rank perks.
Build the farm you want
The server puts no building limit on you: no number of hoppers, no number of animals, no size. On the other Hyping modes, a limit exists per island. Here, it does not. The only limits you will run into are Minecraft's own, the same ones as in your solo game: too many animals in the same place and they stop breeding. The redstone is Minecraft's, with nothing taken out: pistons, observers, comparators and hoppers work normally. And above all, remember this before you build: nothing runs without a player nearby. Your farm stops as soon as you move away or disconnect, and it starts again when you come back. No point hoping to produce during the night.
Back to: Settling in