Getting ahead

Outside your raft, you have your own player progress, and it follows you everywhere.

Your player level

/level shows your level. It climbs while you play: mining, cutting wood, farming, fishing, hunting. It goes up to 500, and every tier pays, often in gems, from 800 to 15,000 in one go.

Here, unlike other modes, experience counts everywhere: on your raft, in your Nether, in your End, at spawn and in the resource world.

How much you earn per hour

The server aims for 35,000 job points per hour and adjusts what you earn to bring you back to it.

Three things push that number down:

  • Staying more than a quarter of an hour on the same activity: you drop gradually to 65% of the gain.
  • Hammering a single resource: one source can only give half of your hourly total.
  • Going non stop with no break: the gain drops to a quarter, but never below.

And one thing pushes it up: variety. Alternating mining, fishing and harvesting gives you a bonus, and avoids the first two penalties.

In other words, a short and varied session pays more than a long and monotonous one.

Prestige, every 25 levels

Once you reach level 25, your experience stops climbing. It is not a bug: you have to go through a prestige to unlock the next 25 levels. Same at 50, at 75, and so on up to 475, which makes nineteen doors. The twentieth is at level 499, because the very last level asks for a prestige all of its own.

It is done in /level, and each prestige you go through pays you 800 gems, so 16,000 gems if you go all the way through the twenty.

Those 16,000 gems come on top of the gems from the level tiers, because they are two different rewards.

Your five jobs, called skills in the game

/competences shows five counters that climb on their own while you play: farmer, miner, lumberjack, hunter and fisherman. Each one unlocks its own reward tiers.

The fisherman climbs particularly fast here, of course.

Your collections

/collections counts everything you harvest since you arrived, resource by resource. Each tier you pass gives a reward. You have nothing to trigger, because the counter climbs while you play.

The codex

/codex is the list of the server's rare items, with the ones you have already found and the ones you are missing.

The leaderboards

/classements compares everything: the best players, the best rafts, money, sales, votes, quests, and each job separately.

The tournament of the week

Two tournaments run all the time, one on monsters killed, the other on resources harvested. They reset every Monday and exist in a solo version and a raft version.

The podium wins 600, 300 and 150 gems. It is steady income, but not enough to afford a rank: at 600 gems a week, it would take more than a year and a half of first place. The real source of gems is your player level tiers.

Your titles

/titres shows the titles you have unlocked and lets you pick the one others see next to your username.

Continue with: My rewards

Further reading: