Events
Several times a day, the server starts a timed challenge. /planning gives the schedule, /events gives the standings in progress.
How it works
An event lasts a quarter of an hour. During that time, everyone chases the same goal.
And here is the good surprise: you are not paid according to your place, but according to what you did. Every tier you clear pays, whether you are first or thirtieth.
So the standings on screen are there to compare yourself, not to decide who wins. A beginner who reaches the first tier walks away with something.
Personal events
You play for your own score. Same schedule every day of the week.
- Mining, at 8:00, 18:30 and 20:45
- Harvest, at 9:00, 15:30, 16:30, 21:30 and 23:00
- Lumberjack, at 10:00 and 20:00
- Slaughter, at 11:00, 12:00 and 17:30
- Fishing, at 13:00, 14:30, 19:30, 22:00 and 22:30
Raft events
Here it is your whole crew's score that counts. A raft with several people has a real edge.
- Lumberjack, at 16:45 and 21:45
- Mining, at 20:45 and 22:45
The Epic
At 19:00, for a quarter of an hour, the whole server earns its job experience faster. The best moment to mine or fish.
Happy Hour
At 16:00, 20:30 and 23:45, the shop buys your resources back 50% dearer for a quarter of an hour. Save your big sales for those slots.
The tide meet-up
At 14:00 and at 21:00. It is not a ranked event, but it is the most important moment of the day in this mode. The tide page explains everything.
Airdrops and key drops
Chests full of rewards fall at spawn at regular intervals, and keys fall the same way. It is random, there is nothing to prepare: /planning announces the next one.
Back to: My rewards