Getting ahead
Three things climb at the same time without you having to look after them: your player level, your jobs and your collections.
Your player level
It climbs as you play, and every tier gives a reward. /level opens your progress, and you can see there what the next tier is going to give you.
Not to be confused with your town's level, which is something else and is climbed in /amelioration.
Your jobs
Five counters that climb on their own: farming, mining, woodcutting, hunting and fishing. The more you practise, the higher they go, and the more they pay. /jobs opens the details.
Your collections
Every resource you gather fills a collection. When you reach a tier, you get a reward: money first, then keys. The menu opens from the character standing at spawn.
Quests
Goals that change every day and every week, with rewards to go with them. /quete opens the menu.
Comparing yourself to others
/classement shows the server's best players, in around twenty categories: money, sales, jobs, votes, quests, playtime. The weekly leaderboards restart from zero every Sunday at 11:59pm.
Continue with: My rewards
Further reading: